High detail Character modeler: 
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We are looking for High poly character modelers with the ability to make a character from drawings.
No animation skills required but the characters must be ready for animation (facial annimation).
No skinning abilities required but can be a plus for you if you can skin or prepare the model for skinning.
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Skin/Texture designer: 
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Do you feel confortable with designing the look of a 3d Character for a 3d game (Quake, Unreal etc...) ?
Or can you create crazy textures for 3d games levels ? If you can we definately need your help.
One image = a couple thousands words so here are some samples of what we are looking for.
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This position is for everyone who love to put what they have in mind on paper.
Unlike the skin & texture artists, the cover art designer draw new worlds with
characters evolving in them. The best examples are the TSR awesome drawings
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